Storm Haven

A Custom Legit Everquest Emulator Server
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 Forum: General   Topic: StormHaven Discord Channel

 Post subject: StormHaven Discord Channel
Posted: Wed Aug 23, 2017 9:29 pm 

Replies: 0
Views: 221


Join the StormHaven Discord!: https://discord.gg/YwmGDCq

Thank you Knorgar for setting this up.

Original post http://epicdawn.com/forums/viewtopic.php?f=10&t=3095

 Forum: General   Topic: Streaming Stormhaven - Raid content and stuff

Posted: Wed Aug 23, 2017 9:07 pm 

Replies: 12
Views: 1386


This is really cool.

I am will certainly take the time to watch what you made and give you my thoughts.

 Forum: General   Topic: Storm Haven Discord Channel

Posted: Tue Aug 15, 2017 8:18 pm 

Replies: 7
Views: 2007


Sounds fine to me but that will be up to Trev then. He does the webpage updating.

 Forum: General   Topic: Storm Haven Discord Channel

Posted: Mon Aug 14, 2017 10:24 pm 

Replies: 7
Views: 2007


Where would you like it posted ect?

 Forum: Off-Topic   Topic: Here is Practical Explanation about Next Life,

Posted: Thu Aug 03, 2017 12:18 pm 

Replies: 10
Views: 747


LOL, I am glad whatever I did to try to delete this thread as spam somehow failed!

 Forum: Feedback   Topic: PEQ Updates

 Post subject: Re: PEQ Updates
Posted: Fri Jan 27, 2017 7:22 pm 

Replies: 6
Views: 2057


Serve would be rendered broken beyond belief if we updated the source at this time. It usually takes us months to work out all of the bugs and problems when we do massive updates, and it has been quite sometime since the last one. If I (or Trev) had consistent time to work on it and be online right ...

 Forum: Feedback   Topic: Compiled List - Bugs and Suggestions

Posted: Sun Jan 15, 2017 5:53 pm 

Replies: 7
Views: 2668


I appreciate you taking the time to organize it.

Will be easier to go through. Will try to knock some off the list.

 Forum: Bugs   Topic: Dreadspire - Hardzook

 Post subject: Re: Dreadspire - Hardzook
Posted: Mon Nov 14, 2016 7:49 pm 

Replies: 2
Views: 21357


I will add it to the to do list.

 Forum: Bugs   Topic: Cannot get Dranik imac (bow)

Posted: Tue Oct 18, 2016 7:13 am 

Replies: 17
Views: 18825


Check your PM

I sent you instructions on how to get the task reassigned.

 Forum: Bugs   Topic: Cannot get Dranik imac (bow)

Posted: Sun Oct 16, 2016 3:52 pm 

Replies: 17
Views: 18825


Try saying the word "repeat" to Dorgon

Looking at the script I am seeing the fail safe code which should bring up the task selector to reassign the missing tasks.

Please let me know if this works.

 Forum: Bugs   Topic: Cannot get Dranik imac (bow)

Posted: Sun Oct 16, 2016 3:47 pm 

Replies: 17
Views: 18825


At some point I know a wrote a fail safe to let you request the tasks again.

Maybe it just isn't working. I will figure it out.

 Forum: Bugs   Topic: Cannot get Dranik imac (bow)

Posted: Sun Oct 16, 2016 4:54 am 

Replies: 17
Views: 18825


I will try to catch you online this week to resolve it, one way or another.

 Forum: Bugs   Topic: Mage L79 Earth Pet / L78 Pet Toys

Posted: Sat Oct 15, 2016 12:58 pm 

Replies: 4
Views: 10476


I will need to add the pet in when I get a chance.

 Forum: Bugs   Topic: Cannot get Dranik imac (bow)

Posted: Sat Oct 15, 2016 12:54 pm 

Replies: 17
Views: 18825


Well that is the issue, it should have given you the bow task when you submitted the initial item that starts the task (I think its the bow from named Kyv)

Without having the task active it just won't let you complete.

 Forum: Bugs   Topic: Cannot get Dranik imac (bow)

Posted: Wed Oct 12, 2016 6:30 am 

Replies: 17
Views: 18825


Do you have the actual task?

If you open the task window is there a task for the bow that asks for those items?

Without the task it won't work for sure. Confirm that for me.

 Forum: Feedback   Topic: Nest Charm

 Post subject: Re: Nest Charm
Posted: Sat Oct 08, 2016 5:54 pm 

Replies: 2
Views: 5412


Can you post a link to the contributor version?

 Forum: Suggestions   Topic: 20 slot bags...please?

 Post subject: Re: 20 slot bags...please?
Posted: Sat Oct 08, 2016 5:48 pm 

Replies: 3
Views: 4174


Whatever we have is the biggest. No servers support 20 slot bags atm.

 Forum: Suggestions   Topic: 20 slot bags...please?

 Post subject: Re: 20 slot bags...please?
Posted: Sat Oct 08, 2016 6:22 am 

Replies: 3
Views: 4174


There is no server code to support 20 bag slots.

 Forum: Feedback   Topic: Solteris Druid Legs vs FC

Posted: Fri Sep 30, 2016 1:55 pm 

Replies: 2
Views: 1512


FC Legs now heal 16K

FC Arms duration now same as others 11 tics

 Forum: Bugs   Topic: Character is stuck - tried char mover

Posted: Fri Sep 30, 2016 1:49 pm 

Replies: 2
Views: 1651


Moved to Guild Lobby, (or at least I tried to, let me know)

 Forum: Feedback   Topic: LDON Lockout

 Post subject: Re: LDON Lockout
Posted: Fri Sep 30, 2016 1:46 pm 

Replies: 3
Views: 1745


Yeah, this is hard coded stuff I believe. There is no simple way to remove it.

 Forum: Bugs   Topic: I lost my 3.0 mage pet

 Post subject: Re: I lost my 3.0 mage pet
Posted: Fri Sep 30, 2016 1:39 pm 

Replies: 2
Views: 1693


I summoned you a new one in game, should be on cursor.

 Forum: Feedback   Topic: SK Harm touch vs "Improved" Harm Touch

Posted: Sun Sep 11, 2016 7:14 pm 

Replies: 1
Views: 1091


Normal HT has custom code to make it scale better with the servers content.

"Improved" HT is just whatever the baseline live values are.

 Forum: Feedback   Topic: FC spell Ice Elementala

 Post subject: Re: FC spell Ice Elementala
Posted: Sun Jul 31, 2016 5:05 am 

Replies: 2
Views: 3521


It drops in the crypt off

Overseer of the Cryptguard
a Protector of the Cryptguard

 Forum: Suggestions   Topic: What if Stormhaven started over?

Posted: Sun Apr 24, 2016 5:17 am 

Replies: 33
Views: 36913


I would love to, but I can tell you straight up there are a number of issues right now as a result of the code changes you linked that would flat out break a lot of stuff on SH (quest related stuff). Working on getting them fixed. As well as a few unrelated things that would also break if we updated...

 Forum: Suggestions   Topic: What if Stormhaven started over?

Posted: Sun Apr 17, 2016 6:37 pm 

Replies: 33
Views: 36913


As for a second server, I think it would need to be considerably different from SH as it is now, maybe changing raid tiers and re-doing item stats/drops so that content that the majority of the people who have played here but never experienced is playable. Of all the people who have played here, ho...

 Forum: Suggestions   Topic: What if Stormhaven started over?

Posted: Fri Apr 15, 2016 8:19 am 

Replies: 33
Views: 36913


I want to be perfectly clear in case anyone reading this got the wrong idea, everything I am writing here is just purely conversation and hypothetical. I love these types of discussions, its fun to explore new ideas, even its just that exploring. Just doing a copy/paste/wipe and starting a second s...

 Forum: Bugs   Topic: FC Caster Shoulders - Missing Type 3

Posted: Fri Apr 15, 2016 8:15 am 

Replies: 1
Views: 18521


Done

 Forum: Suggestions   Topic: What if Stormhaven started over?

Posted: Mon Apr 11, 2016 7:14 pm 

Replies: 33
Views: 36913


Excellent feedback everyone. This is an idea that I have naturally thought about a few times over the years. It has a certain appeal as a developer to think about how things might turn out in a fresh environment with better tuning, balance and a full range of content options from the get go (opposed...

 Forum: General   Topic: Characters not showing

 Post subject: Re: Characters not showing
Posted: Thu Apr 07, 2016 7:34 pm 

Replies: 3
Views: 14569


I am rather sure there is a component server side that needs to be fixed.

I just can't explain why the problem only occurs for some people and not others.

 Forum: General   Topic: Characters not showing

 Post subject: Re: Characters not showing
Posted: Wed Apr 06, 2016 7:01 pm 

Replies: 3
Views: 14569


This is an odd bug and it has been reported before for a few zones, though reports are kinda rare, I know what your talking about. Not sure why it only affects some people. I don't have a solution at this time. I think it was resolved in a source code update, but I don't want to update source atm ca...

 Forum: Suggestions   Topic: What if Stormhaven started over?

Posted: Sun Apr 03, 2016 5:09 pm 

Replies: 33
Views: 36913


I don't have time to make a detailed response right now. Just wanted to say in reference to the poll, if we ever were to seriously entertain doing a wipe. There would be no technical reason why we couldn't completely preserver the current server as is, ie there is no circumstance where we ever just ...

 Forum: General   Topic: Client

 Post subject: Re: Client
Posted: Tue Feb 09, 2016 2:09 am 

Replies: 3
Views: 3021


Steam won't work anymore.

Find at least UF or higher via whatever method im sure the are around.

 Forum: Feedback   Topic: Frostcrypt Warrior Helm

 Post subject: Re: Frostcrypt Warrior Helm
Posted: Tue Feb 02, 2016 5:57 pm 

Replies: 11
Views: 8136


Doubt it was fully rebooted.

I can reboot tonight.

 Forum: Suggestions   Topic: FC - Leftover Weapons

 Post subject: Re: FC - Leftover Weapons
Posted: Sun Jan 31, 2016 11:37 pm 

Replies: 4
Views: 4117


Well initially I had set up so you could turn them in for a decent gain on your Treasure Hunter bauble, however the 2x HP thing basically completely broke that so, yeah... I am not sure what to tell you at this point.

 Forum: General   Topic: *Spell Fixes/Adjustments*

Posted: Thu Jan 28, 2016 6:15 pm 

Replies: 39
Views: 18638


Would be nice if that wiki page was updated, however that was started back when there were only a handful of small changes as you can see. It would be extremely time consuming to accurately update at this point.

 Forum: General   Topic: *Spell Fixes/Adjustments*

Posted: Thu Jan 28, 2016 4:24 pm 

Replies: 39
Views: 18638


That wiki page is no longer really needed. The server now uses a custom dbstr file, so spells have accurate descriptions in game.

 Forum: General   Topic: Double HP feedback

 Post subject: Re: Double HP feedback
Posted: Thu Jan 28, 2016 8:21 am 

Replies: 12
Views: 6391


Thank you all for the feedback so far. Just to preface this post - I have no intention of reverting anything, that wasn't that point of this conversation. More or less the opinions expressed were what I would have expected. Let me share you with my thoughts on it. First, while the change clearly mak...

 Forum: General   Topic: Double HP feedback

 Post subject: Double HP feedback
Posted: Sun Jan 24, 2016 9:52 pm 

Replies: 12
Views: 6391


Question.

Do you feel the double HP/Mana ect changes Trev implemented from last year had a positive or negative impact on the server?

Discuss.

 Forum: Bugs   Topic: FC - Data not found for Necro pet

Posted: Mon Jan 11, 2016 2:36 am 

Replies: 6
Views: 29286


Hmm no i dont think i made the necro one

 Forum: Bugs   Topic: Vish - The new God?

 Post subject: Re: Vish - The new God?
Posted: Wed Jan 06, 2016 6:39 pm 

Replies: 7
Views: 29815


I don't expect anything has changed with this event over the past year. However what it sounds like is that the the two white dragons are being killed more quickly then in the past (perhaps at some point their HP got mistakenly lowered). Vishmitars melee damage increases the more damage he does to t...

 Forum: Bugs   Topic: Vish - The new God?

 Post subject: Re: Vish - The new God?
Posted: Sat Dec 05, 2015 5:26 pm 

Replies: 7
Views: 29815


Completely different npc's and scripts, there is no way that one could affect the other.

Not sure what the issue is but the zone will reset itself after 20 minutes of inactivity regardless.

 Forum: Bugs   Topic: tacvi turn-ins

 Post subject: Re: tacvi turn-ins
Posted: Fri Dec 04, 2015 8:38 pm 

Replies: 21
Views: 29555


I will try and confirm, if I cant find any back items for monks I will add monk to it

 Forum: Feedback   Topic: Frostcrypt Warrior Helm

 Post subject: Re: Frostcrypt Warrior Helm
Posted: Sun Nov 29, 2015 10:35 pm 

Replies: 11
Views: 8136


Issues in this thread were discussed in game and resolved.

 Forum: Feedback   Topic: Frostcrypt Warrior Helm

 Post subject: Re: Frostcrypt Warrior Helm
Posted: Fri Nov 27, 2015 6:44 pm 

Replies: 11
Views: 8136


I will evaluate this stuff when I get a chance. My free time is pretty much zero for next few weeks. Every time I think im going to get a break something new pops up!

 Forum: Feedback   Topic: Frostcrypt spell drop rate

Posted: Mon Nov 23, 2015 6:28 pm 

Replies: 14
Views: 9817


Figured.

When I have time to appropriately assess what the pets stats should be I will add it, don't want to just throw big pet in half assed.

 Forum: Bugs   Topic: Tacvi - My Rogue Bent the Space/Timeline

Posted: Sat Nov 21, 2015 10:57 pm 

Replies: 5
Views: 4341


Yeah regular tacvi is a static zone.

The harder version is an instance. Basically its going to expire once a week and then just completely reset, shouldnt be a major deal.

 Forum: Feedback   Topic: Frostcrypt spell drop rate

Posted: Sat Nov 21, 2015 10:54 pm 

Replies: 14
Views: 9817


All other spells mentioned in this thread are dropping as intended.

 Forum: Feedback   Topic: Frostcrypt spell drop rate

Posted: Sat Nov 21, 2015 10:47 pm 

Replies: 14
Views: 9817


The spell I have been searching for is Child of Frostcrypt http://69.168.254.243/AllaClone/spell.php?id=18246 That spell location that it was flagged as didn't exist (I can't remember why I had it like that, either forgot to add it or had something else intended I guess). It will now drop in the ma...

 Forum: Feedback   Topic: Frostcrypt spell drop rate

Posted: Sat Nov 14, 2015 9:51 am 

Replies: 14
Views: 9817


Each area of the zone drops a specific spell for each class, ie west , east, basement, maze.

I suspect the areas you are clearing are not where the spell drops.

Provide me the name of the spell if you know it, and I will check where it drops for you.
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