Storm Haven

A Custom Legit Everquest Emulator Server
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 Kayen
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PostPosted: Wed Jan 03, 2018 7:55 am 
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Storm Haven Guide

Joined: Mon May 12, 2008 12:21 pm
Posts: 2305
Hello all!

We just finished moving the SH server to a new hosting box. In doing so it became necessary to update to the latest source code. This will certainly bring a number of a nice fixes to the server.

However, as with any major update, there are bound to be issues where some older content/quests/whatever may not work correctly.

So please if you notice something significantly broken just make a quick post in this thread. Try to provide as much detail as you can and we will try and address it as time permits.


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PostPosted: Wed Jan 03, 2018 4:36 pm 
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Joined: Wed Sep 07, 2011 8:23 am
Posts: 101
Location: Maryland
So the server is running the latest and greatest source code from Akkadius?


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PostPosted: Wed Jan 03, 2018 4:40 pm 
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Storm Haven Guide

Joined: Mon May 12, 2008 12:21 pm
Posts: 2305
Haha I don't think Akkadius gets all the credit for the source code! That is ALOT of different peoples contributions.

But he does facilitate the hosting and helped us get everything transferred smoothly. So we do owe him a thanks.


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PostPosted: Wed Jan 03, 2018 4:46 pm 
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Joined: Wed Sep 07, 2011 8:23 am
Posts: 101
Location: Maryland
Sorry I guess he's like the "Face" if you will. Bill gates is cool and all but his dev team make the magic ! I still <3 u


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PostPosted: Fri Jan 05, 2018 3:12 pm 
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Joined: Wed Dec 24, 2014 4:58 pm
Posts: 17
I sure do welcome a new source code but i hate have buy AA back on all my chars lol and a working guild bank finally


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PostPosted: Fri Jan 05, 2018 4:52 pm 
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Joined: Tue Mar 06, 2012 5:24 pm
Posts: 63
Location: Southern California
AAs:
It appears that veteran reward AAs are gone (Lesson of the Devoted etc)


Mobs:
Dranik - Zun'Muram Tkarish Zyk - While farming for the swords, the Inquisitors and the dead Ritualists respawned. Zun did not reset (he just kept flailing away). I was able to kill Zun. The event mobs remained up.

[Fixed] The Spider Den - Lorekeeper Kujah - Cannot target or interact with. [Dev note: *spawn location made not attackable, fixed by increasing z axis spawn location]

Spells - Many spells share a timer now. Ones I've found so far that I *believe* did not previously are:

Paladin
Listed as "Timer 2"
Wave of Pallation
Wave of Dawnlight
Wave of Forgiveness
Probably the whole wave line

Magician
Listed as "Timer 5"
Ravenous Servant
Essence of Ro
Rampaging Servant
Essence of Solteris
I've also noticed some "Does not affect your target" when casting it, which prevents a pet from spawning, iirc.

Listed as "Timer 3"
Rain of Solar Swords
Rain of Blazing Magma

The Maw of Menagerie - Cannot get Ice Lance
After turning in the 9 runes into the rune circle you are still not able to receive the Ice Lance. The statue does not respond to "Inspect" or "Remove" as prompted. P.S. Asking for GM help on this for Lorgar and Porgar :).

[Fixed] Quintessence of Time does not activate and move you to the Void. Does not begin casting the spell when clicked. [Dev Note: *setting itemscale(0) or less will remove clicks]

Manablast broken? It seems to cast Cure corruption.
Not sure why, but Knorgar and Porgar somehow had undead froglok pets. They seemed to spawn after being hit in the Prismatic section of the Nest. Froglok Curse spell?
Two Protector of Dresolik in Sol Ro spawned two at once.
Pixxt Xictic in Dranik is no longer rooted. Infact many mobs were no longer rooted (Girplan, Dvax archers etc)
Something is fizzling when hailing Kate.
Wizards - Gelidran Avalance typo
Was able to burn down King in Dranik with no adds or head cutting off. Not sure if I've improved ma' game, or broke.

[Fixed] Globe of Discordant Energy gives no stats. [Dev Note: see perl event export table]

Battlemaster Rhorious cannot be defeated. Bombs do not bounce back to him. Sometimes they do start moving again, but they move away from him. He also only spawned one set of adds.

Solteris
Maestro is no longer rooted. Thought I noticed some funniness with the skeletons coming active (less of them, going on and off), but can't be sure.
Will update as I find more.

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Last edited by Knorgar on Mon Jan 22, 2018 12:52 am, edited 2 times in total.

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PostPosted: Fri Jan 12, 2018 5:56 pm 
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Storm Haven Guide

Joined: Mon May 12, 2008 12:21 pm
Posts: 2305
Fixed a major issue that would have affect many quests/events ect.

I suspect the rest of the issues above should be fixed now.


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PostPosted: Mon Jan 15, 2018 12:52 am 
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Joined: Wed Dec 24, 2014 4:58 pm
Posts: 17
Spells are yet linked for Pally I tested them yet do it if use one times out rest in a series say group heals for one.


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PostPosted: Wed Jan 17, 2018 8:38 am 
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Joined: Wed Sep 07, 2011 8:23 am
Posts: 101
Location: Maryland
Does this source code update bump shared raid experience?


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